![]() ![]() Both are awesome little games, for different reasons (and some similar.) I would also love to see more games like them, I hope Amanita continues to make strangely fascinating and visually wonderful adventures. I think for the sheer beauty and charm, I do prefer playing Botanicula, but Machinarium is certainly not without merits. I have found it harder than Botanicula so far, a couple of times I have been genuinely confused about what to do next, but I'm progressing along (still playing it, just recently found and deactivated the bomb) and enjoying it very much. Botanicula is a humor-filled adventure game from Amanita Design, creators of award-winning Machinarium and Samorost series, and Czech band DVA. Machinarium is the award-winning independent adventure game developed by the makers of Samorost series, Botanicula and CHUCHEL. Machinarium also looks great, fantastically drawn and with a similar type of random and brilliant characters/sounds that I enjoyed in Botanicula. Machinarium is the award-winning independent adventure game developed by the makers of Samorost series, Botanicula and CHUCHEL. Originally a computer based adventure Botanicula was paired with an iOS and. I actually found some of the puzzles quite challenging, and even though some might say it's style over substance, I think it has a good balance of each. Machinarium launched in 2009 and offers a quirky puzzle game that utilises a. It's a bit like point and click, but I find it.I played Botanicula first, and thoroughly enjoyed it I found it beautiful, lovely music and such cute characters and sound effects, it was just mesmerising to look at. Although I can't give away too much details (or it would spoil the game), you basically play a robot and guide him throughout the robot city to solve problems, how to cause trouble to the bad robots, etc. ![]()
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